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A Stern Chase Is A Long Chase

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Devlog

  • A Stern Design Effort Is A Long Design Effort
    May 28, 2025 by Seamus Conneely
    2
    #Breathless, #TTRPG, #Game Jam, #RPG, #Science Fiction, #Space Opera
    Oh my stars, bet nobody saw an update to this coming! A Stern Chase has long sat on the backburner as something that needed more work to be as good as I wanted it to be, and with there being another B... Continue reading
  • Stern Thoughts
    May 10, 2023 by Seamus Conneely
    2
    An excerpt consisting of the relevant portion of my latest newsletter ; ““More missions, more mission guidance, and more advice on building the setting, the Fleet, and the Enemy!” That’s what... Continue reading
  • Missions and Pressure Cracks
    November 09, 2022 by Seamus Conneely
    1
    Not so long a chase as I thought before the next update (this is always the way with me, I talk about doing something in a backburner sort of way because other projects are further up in the queue, th... Continue reading
  • Bundle Funding and Mission Design
    October 31, 2022 by Seamus Conneely
    1
    ASCiaLC is part of a couple of bundles in the latter portion of'22, including the Tabletop Sci-Fi Bundle from the Sprinting Owl Bundle Club and the upcoming Ind of the Year '22. I'll be shaving my cut... Continue reading
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